With the movie finally hitting screens and since my sf/f bookclub picked it for our next book, I’ve revisited Ernest Cline’s Ready Player One. This time around, I decided to give the audio version a whirl. And while Wil Wheaton is spot-on in bringing the book to life in audio, I still found myself coming away from the novel feeling a bit satisfied.
While most of the geeky 80’s references hold up fairly well, I couldn’t help but feel like this book with all style and no substance the more I listened. While I enjoyed the references, I found myself yearning for something more to the novel that what I walked away this time. This time around, the novel reminded me of books I read based on several InfoCom games (they gave us Zork and other interactive text games back in the day). They were fun, but not necessarily all that filling. And in the end, they left me wanting to go back and play the games again rather than continue reading the novel.
Ready Player One feels like it’s all style and little substance here. And this time around, I couldn’t help but feel like it was a bit too predictable for its own good. (Some of this could be that I’ve read it before, but honestly I’d forgotten a lot of the specific story points in the seven or so years since I last read it). I’m not sure if this says more about me as a reader or the novel itself. Or it could be a bit of both.
I was struck this time by the predictable nature of the plot, the lack of any real depth for the characters, and the glaring lack of any strong, female characters in the book.
Again, I can’t say that I didn’t love it back in the day. I did. But I probably should have let my memory continue to cheat into remembering how much I’d enjoyed it then. Instead, I’ve come away feeling that this novel was one that had so much potential that just wasn’t realized.
If you want to visit my original review of the book, you’ll find it HERE.